The ACR is easily one of the best weapons in XDefiant. It does 21 damage per shot in close range, which is third best, and it has an rpm of 650, which is once again third best out of five. Whereas the M4 and the MDR are the close-range/lower-damage ARs, and the M16 and AK are the long-range/higher-damage ARs, the ACR just sits right in the middle. Simply put, the ACR is wonderfully balanced. But it's the ACR in particular that we expect most players to gravitate too. | © UbisoftĪnd here is our favorite loadout for the MP7: SlotĪll the assault rifles are feeling great so far, and in this class you can find many of the best weapons in XDefiant. We think most players will instead prefer to use the MP7 with its 35-round default mags and still impressive 900 rpm. You could add extended mags, but that penalizes mobility (the most important thing for an SMG). Some people will prefer the higher rate-of-fire of the Vector, but it only has 25 rounds in the mag by default and so it burns through ammo very quickly. The MP5 and P90 have noticeably worse TTKs than the MP7 and the Vector, so the title of "best SMG in XDefiant" is really only a competition between those two. Hence, we will present you with the best close-range SMG, the best mid-range AR, and a great alternative AR for slightly higher skilled player. ![]() The pros who we've seen playing the game are currently using a very predictable team composition of half SMGs and half ARs, depending on the map. ![]() ![]() How do we know what the meta is? Thankfully we already have the exact stats for each weapon, and we've already seen the very first " pro match" in XDefiant (this was a showcase event that involved retired CoD pros playing a best-of-seven).
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